2011年5月8日 星期日

BOX2D Learning Resources(Different edition)

最近的工作開始接觸到 物理引擎 ,看起目前蠻多人在用的2D遊戲開發引擎
目前公司使用到的是BOX2D,這個引擎看起似乎不會太難了解
首先,先記錄幾個找到資源,後續再加上一些學習記錄

            1.For Flash:

            Box2d flash

Box2d Flash Alchemy Port   <=Ticore evaluated it,and said perfomance better

Example:

Hello Box2D

BOX2D影教學

Example:

http://www.emanueleferonato.com/category/box2d/

https://github.com/zfoley/PhysicsCannonGameSource  <= interesting similar as Angry Birds

Above example’s blog :http://plasticsturgeon.com/2011/05/box-2d-2-1a-cannon-game-part-3-the-complete-game-source/

2.For Js:

http://box2d-js.sourceforge.net/index2.html

http://net.tutsplus.com/tutorials/html-css-techniques/build-your-first-game-with-html5/

3.For Java

http://www.jbox2d.org/

4.Cocos2d with box2d(cocos2d is  iphone framework)

http://www.raywenderlich.com/457/intro-to-box2d-with-cocos2d-tutorial-bouncing-balls

http://iphonedev.net/2009/07/12/cocos2d-example-box2d/

http://www.cocos2d-iphone.org/wiki/doku.php/   when install cocos2d in xcode,we can find a template with box2d

5.Native

http://www.box2d.org

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